BlenderRenders is proud to announce that we are supporting Blender 2.62.  In addition to the latest object tracking and UV tools as well as the Cycles layers additions, one of the most exciting developments is the tiling support included within the Cycles rendering engine.

With this 2.62 release, BlenderRenders now supports our automatic splitting and stitching algorithm with Cycles!  We’re proud to be the first render farm to support this feature and look forward to working with you to support your projects.  Any large-scale single image rendered with Cycles can now make use of the full power of our farm!  We can’t wait for you to check it out.

Download 2.62 from Blender.org and get started now!